// MISC unbindall bind shift "vstr rjump2" bind 1 say "^0:^7-P" bind 3 "vote yes" bind 5 "autorecord" bind 6 "stoprecord" snaps "40" bind / "weapnext" bind [ "weapprev" bind ] "weapnext" bind z "+button2" bind b "+button3" bind ctrl say_team ">" bind escape "togglemenu" bind tab "+scores" bind home "r_gamma 1.2; echo cpm4 and ospdm5 gamma" bind end "r_gamma 1.4; echo normal gamma" bind y messagemode bind u messagemode2 bind , "god" bind . "give all" bind ` "toggleconsole" bind ~ "toggleconsole" cg_statscrolltime "0" bind f9 "exec zoom.cfg" bind f11 "currenttime" bind f12 "screenshotjpeg" bind kp_enter "vid_restart" cg_oldctfsounds "1" cg_autoAction "4" bind kp_ins "snd_restart" bind rightarrow "vstr vup" bind leftarrow "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0; set vdn vstr vol00; set vup vstr vol01; echo Volume |==========" set vol01 "set s_volume 0.1; set vdn vstr vol00; set vup vstr vol02; echo Volume =|=========" set vol02 "set s_volume 0.2; set vdn vstr vol01; set vup vstr vol03; echo Volume ==|========" set vol03 "set s_volume 0.3; set vdn vstr vol02; set vup vstr vol04; echo Volume ===|=======" set vol04 "set s_volume 0.4; set vdn vstr vol03; set vup vstr vol05; echo Volume ====|======" set vol05 "set s_volume 0.5; set vdn vstr vol04; set vup vstr vol06; echo Volume =====|=====" set vol06 "set s_volume 0.6; set vdn vstr vol05; set vup vstr vol07; echo Volume ======|====" set vol07 "set s_volume 0.7; set vdn vstr vol06; set vup vstr vol08; echo Volume =======|===" set vol08 "set s_volume 0.8; set vdn vstr vol07; set vup vstr vol09; echo Volume ========|==" set vol09 "set s_volume 0.9; set vdn vstr vol08; set vup vstr vol10; echo Volume =========|=" set vol10 "set s_volume 1.0; set vdn vstr vol09; set vup vstr vol10; echo Volume ==========|" bind uparrow "vstr vu" bind downarrow "vstr vd" bind f7 vstr demo_slower bind f8 vstr demo_faster set demo_faster vstr demo_ff1 set demo_slower vstr demo_pause set demo_pause "com_maxfps 1;timescale .00000000001;set demo_faster vstr demo_play;set demo_slower vstr demo_play" set demo_play "com_maxfps 120;timescale 1;set demo_faster vstr demo_ff1;set demo_slower vstr demo_pause" set demo_ff1 "timescale 2;set demo_faster vstr demo_ff2;set demo_slower vstr demo_play" set demo_ff2 "timescale 10;set demo_faster vstr demo_ff3;set demo_slower vstr demo_play" set demo_ff3 "timescale 50;set demo_faster vstr demo_ff4;set demo_slower vstr demo_play" set demo_ff4 "timescale 99;set demo_faster vstr demo_ff5;set demo_slower vstr demo_play" set demo_ff5 "timescale 999;set demo_faster vstr demo_ff5;set demo_slower vstr demo_play" bot_enable "1" bot_nochat "1" logfile "0" cl_avidemo "0" cl_freezedemo "0" cl_showtimedelta "0" cl_showsend "0" cl_shownet "0" cl_debugmove "0" con_notifytime "1" com_speeds "0" cg_followkiller "0" cg_followpowerup "0" cg_followviewcam "1" cg_drawteamoverlay "3" cg_usescreenshotjpeg "1" cg_marks "0" cg_scoreplums "0" cg_predictItems "1" cg_drawcrosshairnames "1" cg_deadbodyfilter "1" cg_drawcrosshair "1" cg_brasstime "0" cg_viewsize "100" cg_maxlocationwidth "16" cg_nochatbeep "0" cg_scoretransparency "0.6" cl_motd "0" cl_timenudge "0" cl_run "1" cg_clientlog "0" cg_customloc "0" com_introplayed "1" com_blood "1" com_maxfps "120" com_hunkmegs "56" fs_debug "0" in_midi "0" in_joystick "0" net_noudp "0" net_noipx "1" cl_packetdup "0" cl_maxpackets "100" rate "25000" scr_conspeed "666" sv_allowdownload "1" showdrop "0" showpackets "0" bind backspace "exec ps.cfg" // MOVEMENT bind d "+back" bind e "+forward" bind alt "+speed" bind s "+moveleft" bind f "+moveright" bind space "+moveup" bind 1 "weapon 1; cg_drawgun 0" bind 2 "weapon 2; cg_drawgun 0" bind 3 "weapon 3; cg_drawgun 0" bind 4 "weapon 4; cg_drawgun 0" bind r "weapon 5; cg_drawgun 0" bind q "weapon 6; cg_drawgun 0" bind w "weapon 7; cg_drawgun 0" bind v "weapon 8; cg_drawgun 0" bind shift "+speed" bind f10 "+wstats" cg_drawgun "1" cg_ammocheck "0" cg_autoswitch "0" // WEAPON EFFECTS color2 "q" color1 "q" cg_nomip "216" cg_oldrail "0" cg_oldplasma "1" cg_altplasma "1" cg_oldrocket "1" cg_altgrenades "1" cg_altlightning "0" cg_railtrailtime "1000" cg_muzzleflash "0" cg_lightningImpact "1" cg_truelightning "0.5" r_railWidth "0" r_railCoreWidth "1" r_railSegmentLength "0" cg_crosshairpulse "0" // MOUSE in_mouse "1" bind mouse1 "+attack" bind mouse2 "+movedown" bind MWHEELDOWN "cg_fov 110; sensitivity 5" bind MWHEELUP "cg_fov 60; sensitivity 2.9" sensitivity "4.5" cl_mouseaccel "0" cl_showmouserate "0" m_pitch "0.020" m_yaw "0.022" m_forward "0.25" m_side "0.25" m_filter "1" cg_oversamplemouse "0" // PLAYER bind ] "name ^3^4^xffffff^7DeamoN" sex "male" handicap "100" model "tankjr/default" cg_swapskins "0" cg_teamrails "0" cg_forcemodel "1" cg_showplayerlean "1" cg_enemymodel "tankjr/pm" cg_enemycolors "iiii" // HUD cg_fov "180" cg_gibs "0" cg_float "0" cg_draw2d "1" cg_shadows "0" cg_drawfps "0" cg_lagometer "0" cg_drawicons "1" cg_drawtimer "1" cg_drawdecals "0" cg_crosshairy "0" cg_crosshairx "0" cg_drawstatus "1" cg_draw3dicons "0" cg_drawrewards "1" cg_simpleitems "1" cg_drawsnapshot "0" cg_drawattacker "0" cg_enableosphud "1" cg_crosshairsize "22" cg_drawammowarning "0" cg_crosshairhealth "0" cg_q3compscoreboard "0" cg_noprojectiletrail "1" ch_drawspeed "0" ch_pickupitem "0" ch_obituaries "1" ch_teamchatonly "0" ch_weaponswitch "9" ch_drawflagnames "0" ch_teambackground "0" ch_colorlocations "1" ch_statusbarformat "3" ch_inverseteamchat "1" ch_crosshaircolor "white" ch_teamoverlay " 16n l ph/a w" ch_crosshairnamesleft "0" ch_teamcrosshairhealth "1" ch_filterlocationsteamchat "0" cf_vote "11x16" cf_fragmsg "8x8" cf_scores "11x11" cf_following "8x8" cf_statusbar "27x27" cf_teamoverlay "7x9" cf_pickupstring "8x9" cf_weaponname "12x12" cf_weaponswitch "15x15" cf_ammostatusbar "8x8" cf_crosshairnames "9x9" cf_teamcrosshairhealth "9x9" cg_teamchatheight "1" // VIDEO r_ignorehwgamma "0" r_maskminidriver "0" r_allowsoftwaregl "0" r_lightmap "0" r_showimages "0" r_singleshader "0" seta r_intensity "1" seta r_overbrightbits "1" seta r_mapoverbrightbits "5" r_fullbright "0" r_displayrefresh "100" r_colormiplevels "0" r_ext_gamma_control "1" seta r_picmip "5" r_glDriver "opengl32" r_detailtextures "0" seta r_preloadTextures "0" r_roundImagesDown "1" r_ext_texture_env_add "1" r_ext_multitexture "1" r_allowExtensions "1" r_ext_gamma_control "1" r_ext_compiled_vertex_array "1" r_depthbits "24" r_texturebits "0" r_colorbits "32" r_stereo "0" r_stencilbits "0" r_mode "4" r_fullscreen "1" r_ext_compressed_textures "0" r_simplemipmaps "1" r_vertexlight "1" r_subdivisions "20" r_lodbias "1" r_ignorefastpath "1" r_flares "0" r_ignoreglerrors "1" r_fastsky "0" r_drawsun "0" r_dynamiclight "0" r_customaspect "1" r_dlightbacks "1" r_finish "0" r_texturemode "GL_LINEAR_MIPMAP_NEAREST" r_swapinterval "0" r_gamma "1.4" r_faceplanecull "1" r_primitives "0" r_lodcurveerror "250" ch_3wavefont "0" // BOB cg_bobup "0" cl_pitchspeed "9999" cg_runroll "0" cg_bobroll "0" cg_bobpitch "0" cg_runpitch "0" // ZOOM-FOV cg_fov "107" cg_zoomfov "60" // SOUND s_khz "22" s_ambient "0" s_doppler "1" s_volume "0.7" s_initsound "1" s_mixahead "0.14" s_musicvolume "0" s_separation "0.5" s_mixprestep "0.05" com_soundmegs "16" cg_stereoseparation "0.4" // SERVER sv_hostname "Polosatiy" fraglimit "0" timelimit "0" // Public servers server1 "194.87.2.124:27960" server2 "194.87.2.124:27961" server3 "194.87.2.124:27962" server4 "194.87.2.124:27963" server5 "212.42.38.154:27960" server6 "212.42.38.154:27961" server7 "212.42.38.154:27962" // [[.. Rocket jump ..]] //__________________________________________ seta "rjump2" "vstr rj2_1;vstr rj2_2;vstr rj2_3;vstr rj2_4" seta "rj2_1" "centerview;cl_pitchspeed 9999" seta "rj2_2" "+lookdown; +attack;+moveup;wait 2" seta "rj2_3" "-lookdown;-attack;-moveup;wait 6" seta "rj2_4" "centerview;cl_pitchspeed 140"
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