unbindall clear // Record bind kp_ins "g_synchronousclients 1; autorecord ; g_synchronousclients 0" bind kp_del "stoprecord" // PA3HOE bind p "name ^x00ff7f^F^0[PWN]^f^0AncariN" bind l "name ^xFFB90F^4No^f^7O^n^4oB" bind o "say PWN POWER" bind k "say 3DPaCTu" bind j "say :^8)" bind f12 "quit" bind f11 "disconnect" bind tab "+scores" bind ~ "toggleconsole" seta pmove_fixed "1" seta sv_pure "0" bind kp_plus ready bind kp_minus notready bind kp_enter pause seta cg_fov 120 seta sensitivity 9 seta cg_drawcrosshair 1 seta color q seta color1 1 seta color2 2 // Weapon bind h "weapon 1 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1" bind w "weapon 6 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1" bind a "weapon 3 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 24 ;cg_drawgun 1" bind g "weapon 7 ;-zoom ;cg_drawCrosshair 2;cg_crosshairSize 34 ;cg_drawgun 0" bind r "weapon 5 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 19 ;cg_drawgun 0" bind q "weapon 4 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 23 ;cg_drawgun 1" bind t "weapon 8 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 19 ;cg_drawgun 1" bind 3 "weapon 2 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1" // Screen size bind - "sizedown" bind = "sizeup" seta name "^B^x00FF00^9Ancarin" set sen0 "developer 1 ; echo SENS 1.0 =; sensitivity 1.0 ; developer 0 ; set senup sen1 ; alias sendown sen0 " set sen1 "developer 1 ; echo SENS 1.5 ====; sensitivity 1.5 ; developer 0 ; set senup sen2 ; alias sendown sen0 " set sen2 "developer 1 ; echo SENS 2.0 =======; sensitivity 2.0 ; developer 0 ; set senup sen3 ; alias sendown sen1 " set sen3 "developer 1 ; echo SENS 2.5 ==========; sensitivity 2.5 ; developer 0 ; set senup sen4 ; alias sendown sen2 " set sen4 "developer 1 ; echo SENS 3.0 =============; sensitivity 3.0 ; developer 0 ; set senup sen5 ; alias sendown sen3 " set sen5 "developer 1 ; echo SENS 3.5 ================; sensitivity 3.5 ; developer 0 ; set senup sen6 ; alias sendown sen4 " set sen6 "developer 1 ; echo SENS 4.0 ===================; sensitivity 4.0 ; developer 0 ; set senup sen7 ; alias sendown sen5 " set sen7 "developer 1 ; echo SENS 4.5 ======================; sensitivity 4.5 ; developer 0 ; set senup sen8 ; alias sendown sen6 " set sen8 "developer 1 ; echo SENS 5.0 =========================; sensitivity 5.0 ; developer 0 ; set senup sen9 ; alias sendown sen7 " set sen9 "developer 1 ; echo SENS 5.5 ============================; sensitivity 5.5 ; developer 0 ; set senup sen10 ; alias sendown sen8 " set sen10 "developer 1 ; echo SENS 6.0 ===============================; sensitivity 6.0 ; developer 0 ; set senup sen11 ; alias sendown sen9 " set sen11 "developer 1 ; echo SENS 6.5 ==================================; sensitivity 6.5 ; developer 0 ; set senup sen12 ; alias sendown sen10 " set sen12 "developer 1 ; echo SENS 7.0 =====================================; sensitivity 7.0 ; developer 0 ; set senup sen13 ; alias sendown sen11 " set sen13 "developer 1 ; echo SENS 7.5 ========================================; sensitivity 7.5 ; developer 0 ; set senup sen13 ; alias sendown sen12 " set "senup" "sen5" set "sendown" "sen3" bind "/" "senup" bind "." "sendown" // Motd set server_motdfile "none" set server_motd1 "^0Wellcome ^1Q3A ^0server" set server_motd2 "ИДИТЕ ВСЕ НА ХУЙ" set server_motd3 "" set server_motd4 "" set server_motd5 "" set server_motd6 "" set server_motd7 "" set server_motd8 "" set server_motd9 "" set server_motd10 "" set server_motd11 "" // Volume bind uparrow "vstr vup" bind downarrow "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;play sound/weapons/change;echo ^11" set vol01 "set s_volume 0.2;set vdn vstr vol00;set vup vstr vol02;play sound/weapons/change;echo ^22" set vol02 "set s_volume 0.4;set vdn vstr vol01;set vup vstr vol03;play sound/weapons/change;echo ^33" set vol03 "set s_volume 0.6;set vdn vstr vol02;set vup vstr vol04;play sound/weapons/change;echo ^44" set vol04 "set s_volume 0.8;set vdn vstr vol03;set vup vstr vol05;play sound/weapons/change;echo ^55" set vol05 "set s_volume 1.0;set vdn vstr vol04;set vup vstr vol06;play sound/weapons/change;echo ^66" set vol06 "set s_volume 1.2;set vdn vstr vol05;set vup vstr vol07;play sound/weapons/change;echo ^77" set vol07 "set s_volume 1.4;set vdn vstr vol06;set vup vstr vol08;play sound/weapons/change;echo ^88" set vol08 "set s_volume 1.6;set vdn vstr vol07;set vup vstr vol09;play sound/weapons/change;echo ^99" set vol09 "set s_volume 1.8;set vdn vstr vol08;set vup vstr vol10;play sound/weapons/change;echo ^010" set vol10 "set s_volume 2.0;set vdn vstr vol09;set vup vstr vol10;play sound/weapons/change;echo ^3MAX-More ^3in ^3console" // Gamma bind rightarrow "vstr vu" bind leftarrow "vstr vd" set vd vstr g125 set vu vstr g130 set g100 "set r_gamma 1.00;set vd vstr g100;set vu vstr g105;echo Gamma ^1Yo^0-----------------------" set g105 "set r_gamma 1.05;set vd vstr g100;set vu vstr g110;echo Gamma ^3-^1Yo^0-------------------" set g110 "set r_gamma 1.10;set vd vstr g105;set vu vstr g115;echo Gamma ^3--^1Yo^0------------------" set g115 "set r_gamma 1.15;set vd vstr g110;set vu vstr g120;echo Gamma ^3---^1Yo^0-----------------" set g120 "set r_gamma 1.20;set vd vstr g115;set vu vstr g125;echo Gamma ^3----^1Yo^0----------------" set g125 "set r_gamma 1.25;set vd vstr g120;set vu vstr g130;echo Gamma ^3-----^1Yo^0---------------" set g130 "set r_gamma 1.30;set vd vstr g125;set vu vstr g135;echo Gamma ^3------^1Yo^0--------------" set g135 "set r_gamma 1.35;set vd vstr g130;set vu vstr g140;echo Gamma ^3-------^1Yo^0-------------" set g140 "set r_gamma 1.40;set vd vstr g135;set vu vstr g145;echo Gamma ^3--------^1Yo^0------------" set g145 "set r_gamma 1.45;set vd vstr g140;set vu vstr g150;echo Gamma ^3---------^1Yo^0-----------" set g150 "set r_gamma 1.50;set vd vstr g145;set vu vstr g155;echo Gamma ^3----------^1Yo^0----------" set g155 "set r_gamma 1.55;set vd vstr g150;set vu vstr g160;echo Gamma ^3-----------^1Yo^0---------" set g160 "set r_gamma 1.60;set vd vstr g155;set vu vstr g165;echo Gamma ^3------------^1Yo^0--------" set g165 "set r_gamma 1.65;set vd vstr g160;set vu vstr g170;echo Gamma ^3-------------^1Yo^0-------" set g170 "set r_gamma 1.70;set vd vstr g165;set vu vstr g175;echo Gamma ^3--------------^1Yo^0------" set g175 "set r_gamma 1.75;set vd vstr g170;set vu vstr g180;echo Gamma ^3---------------^1Yo^0-----" set g180 "set r_gamma 1.80;set vd vstr g175;set vu vstr g185;echo Gamma ^3----------------^1Yo^0----" set g185 "set r_gamma 1.85;set vd vstr g180;set vu vstr g190;echo Gamma ^3-----------------^1Yo^0---" set g190 "set r_gamma 1.90;set vd vstr g185;set vu vstr g195;echo Gamma ^3------------------^1Yo^0--" set g195 "set r_gamma 1.95;set vd vstr g180;set vu vstr g200;echo Gamma ^3-------------------^1Yo^0-" set g200 "set r_gamma 2.00;set vd vstr g195;set vu vstr g200;echo Gamma ^3--------------------^1Yo^0" // EnemyColors change seta m1 "bind BACKSPACE vstr m2;cg_enemycolors aaaa;echo ^1Red" seta m2 "bind BACKSPACE vstr m3;cg_enemycolors iiii;echo ^2Green" seta m3 "bind BACKSPACE vstr m4;cg_enemycolors 3333;echo ^3Yellow" seta m4 "bind BACKSPACE vstr m5;cg_enemycolors q3q3;echo ^4Blue Yellow" seta m5 "bind BACKSPACE vstr m6;cg_enemycolors ffqq;echo ^4Dark blue" seta m6 "bind BACKSPACE vstr m1;cg_enemycolors 0000;echo ^7White" bind BACKSPACE "vstr m2" seta rate "25000" seta snaps "40" seta model "xaero/pm" seta headmodel "doom/pm" seta color "0000" seta handicap "100" seta sex "male" // Moves bind d "+back" bind e "+forward" bind f "+moveright" bind s "+moveleft" bind v "+movedown" bind MOUSE1 "+attack" bind SPACE "+moveup" bind mouse2 "+zoom" // Misc bind ` "toggleconsole" bind ~ "toggleconsole" bind TAB "+scores;" bind ESCAPE "togglemenu" bind MWHEELUP "+button3" // Others seta com_soundMegs "8" seta com_hunkMegs "56" seta com_maxfps "125" seta com_blood "1" seta com_introplayed "1" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_joystick "0" seta vm_cgame "2" seta vm_game "2" seta vm_ui "2" // Server seta sv_maxRate "12000" seta sv_fps "20" seta sv_minPing "0" seta sv_maxPing "20" seta server_customclient "15" seta sv_hostname "hm...." // Cl seta cl_125Hz "1" seta cl_timeout "60" seta cl_freelook "1" seta cl_allowDownload "0" seta cl_yawspeed "140" seta cl_pitchspeed "140" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_run "1" seta cl_maxPing "10" seta cl_timenudge "0" // Mouse seta cg_oversampleMouse "1" seta cl_mouseAccel "0" seta m_pitch "0.022" seta m_yaw "0.022" seta m_filter "1" seta in_mouse "1" // Networks seta net_noudp "0" seta net_noipx "0" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPort "1080" seta net_socksUsername "" seta net_socksPassword "" // Graphics r_ignorehwgamma "0" r_maskminidriver "0" r_allowsoftwaregl "0" r_lightmap "0" r_showimages "0" r_singleshader "0" seta r_allowExtensions "1" seta r_ext_compress_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_sapinterval "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_picmip "4" seta r_roundImagesDown "1" seta r_preloadTextures "0" seta r_detailtextures "1" seta r_texturebits "16" seta r_colorbits "16" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "0" seta r_intensity "1" seta r_overBrightBits "1" seta r_mapoverbrightbits "4" seta r_ignorehwgamma "0" seta r_mode "4" seta r_fullscreen "1" seta r_customwidth "1600" seta r_customheight "1024" seta r_customaspect "1" seta r_simpleMipMaps "0" seta r_vertexLight "1" seta r_subdivisions "4" seta r_smp "0" seta cl_shownormals "0" seta cl_showtris "0" seta r_ignoreFastPath "1" seta r_lodCurveError "250" seta r_lodbias "2" seta r_flares "0" seta r_ignoreGLErrors "1" seta r_fastsky "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dlightBacks "1" seta r_finish "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_swapInterval "0" seta r_gamma "1.5" seta r_facePlaneCull "1" seta r_primitives "0" seta r_ambientscale "0.5" seta r_clear "0" seta r_debuglight "0" seta r_depthbits "0" seta r_drawworld "1" seta r_ext_texenv_add "1" seta r_fixtjunctions "1" seta r_flarefade "7" seta r_flaresize "40" seta r_fullbright "0" seta r_lightmap "0" seta r_lightingsegmentlength "32" seta r_lockview "0" seta r_portalonly "0" seta r_znear "4" seta r_railWidth "15" seta r_railCoreWidth "3" seta r_railSegmentLength "0.5" seta r_primitives "0" seta r_displayRefresh "0" seta vid_xpos "3" seta vid_ypos "22" // Sound seta s_volume "0.4" seta s_musicvolume "0" seta s_separation "0.5" seta s_khz "22" seta s_loadas8bit "1" seta s_mixahead "0.14" seta s_mixPreStep "0.05" seta s_rolloff "1.0" seta s_doppler "1.0" seta s_distance "100.0" seta s_min_distance "3.0" seta s_max_distance "1000.0" seta s_leafnum "0" seta s_refgain "0.45" seta s_refdelay "2.0" seta s_polykeep "1000000000" seta s_polysize "10000000" seta s_polyreflectsize "10000000" seta s_numpolys "400" seta s_bloat "2.0" seta s_occfactor "0.5" seta s_occ_eq "0.75" seta s_compression "1" seta s_ambient "0" // Limits seta dmflags "0" seta fraglimit "0" seta timelimit "15" seta capturelimit "0" // Game settings seta g_forcerespawn "5" seta g_allowvote "1" seta g_dowarmup "1" seta g_warmup "0" seta g_synchronousClients "0" seta g_logSync "0" seta g_maxGameClients "10" seta g_gametype "1" seta g_filterBan "1" seta g_banIPs "" seta g_log "Loomer.log" // Settings seta cg_MaxlocationWidth "32" seta cg_nomip "138" seta cg_altgrenades "1" seta cg_float "0" seta cg_autoswitch "0" seta cg_drawIcons "1" seta cg_brassTime "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairSize "25" seta cg_crosshairPulse 0 seta cg_marks "0" seta cg_deferPlayers "1" seta cg_forceModel "1" seta cg_forceColors "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_oldRail "1" seta cg_oldPlasma "0" seta cg_railTrailTime "500" seta cg_lagometer "0" seta cg_simpleItems "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_crosshairHealth "0" seta cg_drawRewards "1" seta cg_drawAttacker "1" seta cg_drawKiller "0" seta cg_drawAmmoWarning "0" seta cg_draw3dIcons "0" seta cg_drawSnapshot "0" seta cg_drawFPS "0" seta cg_drawTimer "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "1" seta cg_stereoSeparation "1" seta cg_zoomfov "60" seta cg_predictItems "1" seta cg_viewsize "97" seta cg_noProjectileTrail 1 seta cg_shadows 1 cg_drawTeamoverlay "1" seta scr_conspeed "777" // OSP seta cg_enableOSPHUD "1" seta cf_WeaponName "8x9" seta cf_WeaponSwitch "14x14" seta cf_Scores "12x12" seta cf_Fragmsg "7x7" seta cf_Following "20x20" seta cf_Vote "8x8" seta cf_Teamchat "10x20" seta cf_Statusbar "22x28" seta cf_AmmoStatusbar "7x7" seta cf_PickupString "10x10"' seta cf_CrosshairNames "8x9" seta ch_crosshaircolor "0" seta ch_StatusbarFormat "3" seta ch_WeaponSwitch "1" seta ch_3wavefon "0" cf_teamoverlay "9x9" ch_teamoverlay "l14nwhap" seta ch_Pickupitem "1" seta cg_enemycolors "q3q3" seta cg_showPlayerLean "1" seta cg_enemymodel "tankjr/pm" seta cg_trueLightning "0.7" seta cg_altLightning "1" seta cg_altGrenades "1" seta cg_altPlasma "1" seta cg_nochatbeep "0" seta ch_TeamBackground "1" seta cf_Fragmsg "12x8" seta ch_CrosshairNamesLeft "0" // Reboot in_restart net_restart seta reset "cvar_restart;net_restart;in_restart;snd_restart;vid_restart" // Roket jump bind shift "vstr rjump" set www "wait;wait;wait;wait" set rjump_1 "set freelook 0;set cl_pitchspeed 999;vstr www;+attack;+moveup" set rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup" set rjump "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview" bind [ "addbot loomer=]lc[= 5 0 0 ^2^-=(*!*)=" bind ] "kick allbots" bind capslock "toggle cg_drawgun"
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