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Главная » Файлы » Конфиги

Ancarin
10.03.2010, 11:11
unbindall
clear

// Record

bind kp_ins "g_synchronousclients 1; autorecord ; g_synchronousclients 0"
bind kp_del "stoprecord"

// PA3HOE

bind p "name ^x00ff7f^F^0[PWN]^f^0AncariN"
bind l "name ^xFFB90F^4No^f^7O^n^4oB"
bind o "say PWN POWER"
bind k "say 3DPaCTu"
bind j "say :^8)"
bind f12 "quit"
bind f11 "disconnect"
bind tab "+scores"
bind ~ "toggleconsole"
seta pmove_fixed "1"
seta sv_pure "0"
bind kp_plus ready
bind kp_minus notready
bind kp_enter pause
seta cg_fov 120
seta sensitivity 9
seta cg_drawcrosshair 1
seta color q
seta color1 1
seta color2 2

// Weapon

bind h "weapon 1 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1"
bind w "weapon 6 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1"
bind a "weapon 3 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 24 ;cg_drawgun 1"
bind g "weapon 7 ;-zoom ;cg_drawCrosshair 2;cg_crosshairSize 34 ;cg_drawgun 0"
bind r "weapon 5 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 19 ;cg_drawgun 0"
bind q "weapon 4 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 23 ;cg_drawgun 1"
bind t "weapon 8 ;-zoom ;cg_drawCrosshair 8;cg_crosshairSize 19 ;cg_drawgun 1"
bind 3 "weapon 2 ;-zoom ;cg_drawCrosshair 1;cg_crosshairSize 24 ;cg_drawgun 1"

// Screen size

bind - "sizedown"
bind = "sizeup"

seta name "^B^x00FF00^9Ancarin"

set sen0 "developer 1 ; echo SENS 1.0 =; sensitivity 1.0 ; developer 0 ; set senup sen1 ; alias sendown sen0 "
set sen1 "developer 1 ; echo SENS 1.5 ====; sensitivity 1.5 ; developer 0 ; set senup sen2 ; alias sendown sen0 "
set sen2 "developer 1 ; echo SENS 2.0 =======; sensitivity 2.0 ; developer 0 ; set senup sen3 ; alias sendown sen1 "
set sen3 "developer 1 ; echo SENS 2.5 ==========; sensitivity 2.5 ; developer 0 ; set senup sen4 ; alias sendown sen2 "
set sen4 "developer 1 ; echo SENS 3.0 =============; sensitivity 3.0 ; developer 0 ; set senup sen5 ; alias sendown sen3 "
set sen5 "developer 1 ; echo SENS 3.5 ================; sensitivity 3.5 ; developer 0 ; set senup sen6 ; alias sendown sen4 "
set sen6 "developer 1 ; echo SENS 4.0 ===================; sensitivity 4.0 ; developer 0 ; set senup sen7 ; alias sendown sen5 "
set sen7 "developer 1 ; echo SENS 4.5 ======================; sensitivity 4.5 ; developer 0 ; set senup sen8 ; alias sendown sen6 "
set sen8 "developer 1 ; echo SENS 5.0 =========================; sensitivity 5.0 ; developer 0 ; set senup sen9 ; alias sendown sen7 "
set sen9 "developer 1 ; echo SENS 5.5 ============================; sensitivity 5.5 ; developer 0 ; set senup sen10 ; alias sendown sen8 "
set sen10 "developer 1 ; echo SENS 6.0 ===============================; sensitivity 6.0 ; developer 0 ; set senup sen11 ; alias sendown sen9 "
set sen11 "developer 1 ; echo SENS 6.5 ==================================; sensitivity 6.5 ; developer 0 ; set senup sen12 ; alias sendown sen10 "
set sen12 "developer 1 ; echo SENS 7.0 =====================================; sensitivity 7.0 ; developer 0 ; set senup sen13 ; alias sendown sen11 "
set sen13 "developer 1 ; echo SENS 7.5 ========================================; sensitivity 7.5 ; developer 0 ; set senup sen13 ; alias sendown sen12 "
set "senup" "sen5"
set "sendown" "sen3"
bind "/" "senup"
bind "." "sendown"

// Motd

set server_motdfile "none"
set server_motd1 "^0Wellcome ^1Q3A ^0server"
set server_motd2 "ИДИТЕ ВСЕ НА ХУЙ"
set server_motd3 ""
set server_motd4 ""
set server_motd5 ""
set server_motd6 ""
set server_motd7 ""
set server_motd8 ""
set server_motd9 ""
set server_motd10 ""
set server_motd11 ""

// Volume

bind uparrow "vstr vup"
bind downarrow "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;play sound/weapons/change;echo ^11"
set vol01 "set s_volume 0.2;set vdn vstr vol00;set vup vstr vol02;play sound/weapons/change;echo ^22"
set vol02 "set s_volume 0.4;set vdn vstr vol01;set vup vstr vol03;play sound/weapons/change;echo ^33"
set vol03 "set s_volume 0.6;set vdn vstr vol02;set vup vstr vol04;play sound/weapons/change;echo ^44"
set vol04 "set s_volume 0.8;set vdn vstr vol03;set vup vstr vol05;play sound/weapons/change;echo ^55"
set vol05 "set s_volume 1.0;set vdn vstr vol04;set vup vstr vol06;play sound/weapons/change;echo ^66"
set vol06 "set s_volume 1.2;set vdn vstr vol05;set vup vstr vol07;play sound/weapons/change;echo ^77"
set vol07 "set s_volume 1.4;set vdn vstr vol06;set vup vstr vol08;play sound/weapons/change;echo ^88"
set vol08 "set s_volume 1.6;set vdn vstr vol07;set vup vstr vol09;play sound/weapons/change;echo ^99"
set vol09 "set s_volume 1.8;set vdn vstr vol08;set vup vstr vol10;play sound/weapons/change;echo ^010"
set vol10 "set s_volume 2.0;set vdn vstr vol09;set vup vstr vol10;play sound/weapons/change;echo ^3MAX-More ^3in ^3console"

// Gamma

bind rightarrow "vstr vu"
bind leftarrow "vstr vd"
set vd vstr g125
set vu vstr g130
set g100 "set r_gamma 1.00;set vd vstr g100;set vu vstr g105;echo Gamma ^1Yo^0-----------------------"
set g105 "set r_gamma 1.05;set vd vstr g100;set vu vstr g110;echo Gamma ^3-^1Yo^0-------------------"
set g110 "set r_gamma 1.10;set vd vstr g105;set vu vstr g115;echo Gamma ^3--^1Yo^0------------------"
set g115 "set r_gamma 1.15;set vd vstr g110;set vu vstr g120;echo Gamma ^3---^1Yo^0-----------------"
set g120 "set r_gamma 1.20;set vd vstr g115;set vu vstr g125;echo Gamma ^3----^1Yo^0----------------"
set g125 "set r_gamma 1.25;set vd vstr g120;set vu vstr g130;echo Gamma ^3-----^1Yo^0---------------"
set g130 "set r_gamma 1.30;set vd vstr g125;set vu vstr g135;echo Gamma ^3------^1Yo^0--------------"
set g135 "set r_gamma 1.35;set vd vstr g130;set vu vstr g140;echo Gamma ^3-------^1Yo^0-------------"
set g140 "set r_gamma 1.40;set vd vstr g135;set vu vstr g145;echo Gamma ^3--------^1Yo^0------------"
set g145 "set r_gamma 1.45;set vd vstr g140;set vu vstr g150;echo Gamma ^3---------^1Yo^0-----------"
set g150 "set r_gamma 1.50;set vd vstr g145;set vu vstr g155;echo Gamma ^3----------^1Yo^0----------"
set g155 "set r_gamma 1.55;set vd vstr g150;set vu vstr g160;echo Gamma ^3-----------^1Yo^0---------"
set g160 "set r_gamma 1.60;set vd vstr g155;set vu vstr g165;echo Gamma ^3------------^1Yo^0--------"
set g165 "set r_gamma 1.65;set vd vstr g160;set vu vstr g170;echo Gamma ^3-------------^1Yo^0-------"
set g170 "set r_gamma 1.70;set vd vstr g165;set vu vstr g175;echo Gamma ^3--------------^1Yo^0------"
set g175 "set r_gamma 1.75;set vd vstr g170;set vu vstr g180;echo Gamma ^3---------------^1Yo^0-----"
set g180 "set r_gamma 1.80;set vd vstr g175;set vu vstr g185;echo Gamma ^3----------------^1Yo^0----"
set g185 "set r_gamma 1.85;set vd vstr g180;set vu vstr g190;echo Gamma ^3-----------------^1Yo^0---"
set g190 "set r_gamma 1.90;set vd vstr g185;set vu vstr g195;echo Gamma ^3------------------^1Yo^0--"
set g195 "set r_gamma 1.95;set vd vstr g180;set vu vstr g200;echo Gamma ^3-------------------^1Yo^0-"
set g200 "set r_gamma 2.00;set vd vstr g195;set vu vstr g200;echo Gamma ^3--------------------^1Yo^0"

// EnemyColors change
seta m1 "bind BACKSPACE vstr m2;cg_enemycolors aaaa;echo ^1Red"
seta m2 "bind BACKSPACE vstr m3;cg_enemycolors iiii;echo ^2Green"
seta m3 "bind BACKSPACE vstr m4;cg_enemycolors 3333;echo ^3Yellow"
seta m4 "bind BACKSPACE vstr m5;cg_enemycolors q3q3;echo ^4Blue Yellow"
seta m5 "bind BACKSPACE vstr m6;cg_enemycolors ffqq;echo ^4Dark blue"
seta m6 "bind BACKSPACE vstr m1;cg_enemycolors 0000;echo ^7White"
bind BACKSPACE "vstr m2"

seta rate "25000"
seta snaps "40"
seta model "xaero/pm"
seta headmodel "doom/pm"
seta color "0000"
seta handicap "100"
seta sex "male"

// Moves
bind d "+back"
bind e "+forward"
bind f "+moveright"
bind s "+moveleft"
bind v "+movedown"
bind MOUSE1 "+attack"
bind SPACE "+moveup"
bind mouse2 "+zoom"

// Misc
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind TAB "+scores;"
bind ESCAPE "togglemenu"
bind MWHEELUP "+button3"

// Others
seta com_soundMegs "8"
seta com_hunkMegs "56"
seta com_maxfps "125"
seta com_blood "1"
seta com_introplayed "1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_joystick "0"
seta vm_cgame "2"
seta vm_game "2"
seta vm_ui "2"

// Server
seta sv_maxRate "12000"
seta sv_fps "20"
seta sv_minPing "0"
seta sv_maxPing "20"
seta server_customclient "15"
seta sv_hostname "hm...."

// Cl
seta cl_125Hz "1"
seta cl_timeout "60"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta cl_run "1"
seta cl_maxPing "10"
seta cl_timenudge "0"

// Mouse
seta cg_oversampleMouse "1"
seta cl_mouseAccel "0"
seta m_pitch "0.022"
seta m_yaw "0.022"
seta m_filter "1"
seta in_mouse "1"

// Networks
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""

// Graphics
r_ignorehwgamma "0"
r_maskminidriver "0"
r_allowsoftwaregl "0"
r_lightmap "0"
r_showimages "0"
r_singleshader "0"
seta r_allowExtensions "1"
seta r_ext_compress_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_sapinterval "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_picmip "4"
seta r_roundImagesDown "1"
seta r_preloadTextures "0"
seta r_detailtextures "1"
seta r_texturebits "16"
seta r_colorbits "16"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "0"
seta r_intensity "1"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "4"
seta r_ignorehwgamma "0"
seta r_mode "4"
seta r_fullscreen "1"
seta r_customwidth "1600"
seta r_customheight "1024"
seta r_customaspect "1"
seta r_simpleMipMaps "0"
seta r_vertexLight "1"
seta r_subdivisions "4"
seta r_smp "0"
seta cl_shownormals "0"
seta cl_showtris "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "2"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapInterval "0"
seta r_gamma "1.5"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_ambientscale "0.5"
seta r_clear "0"
seta r_debuglight "0"
seta r_depthbits "0"
seta r_drawworld "1"
seta r_ext_texenv_add "1"
seta r_fixtjunctions "1"
seta r_flarefade "7"
seta r_flaresize "40"
seta r_fullbright "0"
seta r_lightmap "0"
seta r_lightingsegmentlength "32"
seta r_lockview "0"
seta r_portalonly "0"
seta r_znear "4"
seta r_railWidth "15"
seta r_railCoreWidth "3"
seta r_railSegmentLength "0.5"
seta r_primitives "0"
seta r_displayRefresh "0"
seta vid_xpos "3"
seta vid_ypos "22"

// Sound
seta s_volume "0.4"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_khz "22"
seta s_loadas8bit "1"
seta s_mixahead "0.14"
seta s_mixPreStep "0.05"
seta s_rolloff "1.0"
seta s_doppler "1.0"
seta s_distance "100.0"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_leafnum "0"
seta s_refgain "0.45"
seta s_refdelay "2.0"
seta s_polykeep "1000000000"
seta s_polysize "10000000"
seta s_polyreflectsize "10000000"
seta s_numpolys "400"
seta s_bloat "2.0"
seta s_occfactor "0.5"
seta s_occ_eq "0.75"
seta s_compression "1"
seta s_ambient "0"

// Limits
seta dmflags "0"
seta fraglimit "0"
seta timelimit "15"
seta capturelimit "0"

// Game settings
seta g_forcerespawn "5"
seta g_allowvote "1"
seta g_dowarmup "1"
seta g_warmup "0"
seta g_synchronousClients "0"
seta g_logSync "0"
seta g_maxGameClients "10"
seta g_gametype "1"
seta g_filterBan "1"
seta g_banIPs ""
seta g_log "Loomer.log"

// Settings
seta cg_MaxlocationWidth "32"
seta cg_nomip "138"
seta cg_altgrenades "1"
seta cg_float "0"
seta cg_autoswitch "0"
seta cg_drawIcons "1"
seta cg_brassTime "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairSize "25"
seta cg_crosshairPulse 0
seta cg_marks "0"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta cg_forceColors "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_oldRail "1"
seta cg_oldPlasma "0"
seta cg_railTrailTime "500"
seta cg_lagometer "0"
seta cg_simpleItems "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawKiller "0"
seta cg_drawAmmoWarning "0"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawFPS "0"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_stereoSeparation "1"
seta cg_zoomfov "60"
seta cg_predictItems "1"
seta cg_viewsize "97"
seta cg_noProjectileTrail 1
seta cg_shadows 1
cg_drawTeamoverlay "1"
seta scr_conspeed "777"

// OSP
seta cg_enableOSPHUD "1"
seta cf_WeaponName "8x9"
seta cf_WeaponSwitch "14x14"
seta cf_Scores "12x12"
seta cf_Fragmsg "7x7"
seta cf_Following "20x20"
seta cf_Vote "8x8"
seta cf_Teamchat "10x20"
seta cf_Statusbar "22x28"
seta cf_AmmoStatusbar "7x7"
seta cf_PickupString "10x10"'
seta cf_CrosshairNames "8x9"
seta ch_crosshaircolor "0"
seta ch_StatusbarFormat "3"
seta ch_WeaponSwitch "1"
seta ch_3wavefon "0"
cf_teamoverlay "9x9"
ch_teamoverlay "l14nwhap"
seta ch_Pickupitem "1"
seta cg_enemycolors "q3q3"
seta cg_showPlayerLean "1"
seta cg_enemymodel "tankjr/pm"
seta cg_trueLightning "0.7"
seta cg_altLightning "1"
seta cg_altGrenades "1"
seta cg_altPlasma "1"
seta cg_nochatbeep "0"
seta ch_TeamBackground "1"
seta cf_Fragmsg "12x8"
seta ch_CrosshairNamesLeft "0"

// Reboot
in_restart
net_restart
seta reset "cvar_restart;net_restart;in_restart;snd_restart;vid_restart"

// Roket jump
bind shift "vstr rjump"
set www "wait;wait;wait;wait"
set rjump_1 "set freelook 0;set cl_pitchspeed 999;vstr www;+attack;+moveup"
set rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
set rjump "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview"

bind [ "addbot loomer=]lc[= 5 0 0 ^2^-=(*!*)="
bind ] "kick allbots"

bind capslock "toggle cg_drawgun"

Категория: Конфиги | Добавил: Ancarin
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